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[ Pobierz całość w formacie PDF ]
enemy prisoners will neither be quiet or passive. The techniques will create maximum damage and because of this, they must not be used in situations where minimum force is the requirement. Temples (Fatal Results) Kick with either the heel or ball of the foot. From the front, use a palm heel hook. From the side, use a palm heel thrust. A head butt can also be used, particularly after a throwing technique fails (Fig. 7). Eyes (Permanent Damage) Use the finger tips, knife edge chop, palm heel or thumbs. The eyes of the grappler are should always be attacked at some stage of the fight. Ears (Permanent Damage) 53 Cupped hands clapped over the ears can damage the ear drums. Attack the ears from any angle, particularly when fighting a grappler. As a restraint, grab and turn your wrist down to hold the opponent down. You can also threaten to rip off the ear by holding the ear in one hand and chopping down (Fig. 8). Nose (Permanent Damage) Almost any part of the body can be used to attack the nose. The force of the attack can be increased if you pull forward on the opponents collar or hair (Fig. 9). Also grip the back of the head to use a head butting sequence of at least five butts. Jaw (Permanent Damage) Palm heel the jaw area beside the ear lobe to knock out the opponent and break the jaw. Neck (Fatal Results) When attacking the opponents neck from the front, cup your right hand under their chin. Your left hand goes round the back of their head so that you can wrench their head counter clockwise (Fig. 10). If their chin can be forced toward their left shoulder, you can cause a dislocation. This technique can be used to escape from loose waist holds, bear hugs or to force the opponent to move away from you. Neck (Fatal Results) Put your opponent on their knees and wrap your right arm round their mouth. Try to place your right hand round the back of their head. This will bring your right shoulder in close to their head. Reinforce this initial grip with your left 54 arm close to your mouth and round the right side of the opponents head. Twist the head clockwise as fast as possible to cause maximum damage to the neck vertebra (Fig 11a). Neck (Fatal Results) The combined arm bar and head lock (Fig11b) can cause fatal damage. If you either fall back, lift the opponent up or push your chest out, it is possible to break the opponents neck. Adam's Apple (Fatal Results) Either bite, chop, punch or toe kick to destroy the air passage to the chest. Collar Bones (Permanent Damage) These two bones run out from the throat hollow to the shoulders. They can be broken by, chops, hammerfist, head butts or batons. The approach must be slightly vertical (Fig 12), so that the force of the blow is not absorbed by the shoulder muscle. If the impact does land on the shoulder muscle, it will have a temporary stunning effect. Fingers (Temporary Damage) Bend the fingers away from the palm. With an all round grasp of a persons finger it is possible to apply a restraint. By simply cocking your wrist and pulling on the held finger, the restraint is applied. Ribs (Fatal Results) The lower sets of ribs are more susceptible to breakage. the older the opponent, the more susceptible they are to bone breakages. Attack the ribs with head butts, toe kicks, elbows and side kicks (Fig 13). 55 Back (Fatal Results) With your opponent lying face down, grab their ankles and lift their feet as high as possible (Fig 14). Stamp on the small of their back to sever the spinal column (Fig 15). Legs (Permanent Damage) If you catch the opponent with their weight on their leading leg, execute a straight leg heel jab below the knee cap (Fig 16). Also use a spooning kick to the side of the kneecap (Fig 17). Either the heel or the shin can be used in this attack. The standing leg lock can be used to restrain the opponent (Fig 18). The bony part of your forearm is used to exert pressure on the lower part of the opponents calf. You can exert extra pressure on this nerve by leaning back and lifting up with your left forearm. 56 The Wedge Lock ( Fig 19) can stress the knee and ankle joints. Grab the opponents left foot and push it forward. Your own leg must lie across the back of their knee joint. Ankles and Instep (Permanent Damage)
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